Short update this week! After receiving a bunch of awesome feedback from our public beta, we implemented a new control scheme and a few toggle buttons. You can now choose to boost the ship with a face button rather than the thumb stick. Some folks mentioned they would boost accidentally due to them pressing the… Read Post

We spent the earlier half of the week eagerly anticipating all the new goodies that awaited us at E3. Microsoft and Sony put out some pretty insane media briefings, although it would have been great if more original IP’s were announced instead of sequels. Despite that, they all look great. We spent this week tweaking… Read Post

Oh hey there, it’s been a while, yeah? We’re knee deep in Shwip development and will have a few awesome and juicy announcements in the weeks to come. In other news, we’re going to start writing up a weekly summary of what we’ve been up to. It could be a devlog, complaints about the weather,… Read Post