ShwipLogo2014

Shwip is the only twin-stick shooter with a WHIP!

Satisfy your daily pixel-induced fix by blowing up enemies with an arsenal of weapons and abilities the military would be jealous of. Outmaneuver your enemies with tight controls that make setting traps, disabling and boosting your way to safety light and responsive. Go brute force in arcade or show off your new skills in style, then gear up for a tense checkpoint romp though an active minefield. Did we mention Shwip has global leaderboards and local multi-player? Compete against friends or random internet strangers and reach for the top, soldier.

Gameplay

We insist Shwip be played as you wish, so we’ve created a few cool modes to ensure maximum levels of fun and excitement for everyone.

Arcade

Going out in 15 minutes and need a quick particle-induced fix? Buckle up, buddy. This is three minutes of increasingly difficult enemies spawns and swarms with one objective: to turn you into dust. Arcade features all the weapon types but no ship improvements, so you better be ready. This is the arcade mode you grew up with and love, so set those high scores and compete against your friends.

Style

This is where you show off your newly formed Shwip skills. Link up attacks using different weapons, fly dangerously close to your foes, and minimize your time spent out-of-bounds to increase your style multiplier. Then spend your hard-earned points on upgrades to your Shwip’s awesome arsenal. The difficulty slowly increases, and enemies get harder to kill – so make sure you always think of new ways to destroy your foes.

Minefield

You’re placed in a desolate environment with a wounded ship, a damaged weapons system and a serious case of homesickness. There are mines scattered everywhere, and a series of areas you need to fly by in sequence. Sound hard? Well it gets harder. We are still developing the concept of this mode so hold on tight, we have surprises for you!

Practice

Choose the enemy type and frequency and unleash your might. Great for learning how to gain style points or just to mess around and show off new skills to your friends and family. There are no time limits, so customize your gameplay experience and get your particle fix for the day.

Enemies

What’s a shoot ’em up without a wide array of enemies to tango with? These foes will have you fiddling with your controllers in ways you never thought possible. Take solace in the beauty of their particle-ridden demise.

Floater

floater

Floaters, as pawns in a game of chess, are dangerous in groups and always in the way. They’ll try to cut off your every move, so be sure to take care of them quickly.

Splice

splice

Spawns in large packs with the intention to cut off your path in any way possible. They’ll group together to accomplish this, so ready your weapons, soldier.

Boomer

boomer

Boomer ate too much for lunch and can’t wait to explode all over your brand new paint job. Be careful though, because its inner babies are blood thirsty and oh so fast.

Wolfpack

wolfpack

Lone-wolves need not apply here because these intelligent hooligans are deathly afraid of you. Just watch your six when they pack up and decide you’re good enough to eat.

Purge

purge

Much like his fifth removed cousin Boomer, this garbage collecting teal bastard will hurl vast amounts of old enemy bits in your direction. Best to hold on for this one.

Strife

strife

His insatiable appetite for plums has stained more than his shell. Help reverse the bad manners inherited from his cousin Purge by smacking plum pits back his way.

Weapons

From industry-standard blasters to the Shwip. We give you an awesome array of cool weapons and abilities to use and abuse. Pro Tip : Each weapon has an alternate use.

Shwip

shwip

It’s your Ship’s Whip, need we say more? Ok fine. Swing around Shwip and absolutely destroy anything in your path. Can also be used to deflect enemy fire and as a pseudo shield in combat.

Quickshot

quickshot

Your industry standard Quickshot is good enough to make Swiss cheese out of most enemies. However, due to changing velocity patterns and voltages, we cannot guarantee accuracy.

Boost

boost

Use boost to get the hell out of a hairy situation and blast to give surrounding enemies a little love-scooch in all directions. Pro Tip : Boost through the game’s boundaries to escape and upgrade.

Blast

blast

Two pumps of this bad boy sends everything and anything in your general area packing. Use it to escape a bunch of crowding enemies or as a fun way of introducing walls to your foes.

Mine

mine

Mines are the perfect way to show your foes the door. Though time-limited in their frequency, they are unlimited in quantity. Pro Tip : Hold mines behind your ship for perfect release timing.

Magnet

magnet

Want a better way to humiliate enemies and disable them whilst holding them hostage in an induced magnetic field? Sorry, there is no other way. Pro Tip : Magnets are awesome, use them frequently.

Missile

missile

Ah the thermonuclear foe-blasting missile. Most detrimental to enemy quality of life. Word to the wise, standard use missiles are not heat seeking. Pro Tip : Alternate mode hurtles a slew of heat-seeking rockets towards your foes.

Screenshots

Video

Soundtrack

We’ve partnered with Scott from Elezeid Audio Studio. So far he’s delighted us with an awesome original score for Shwip. Have a listen to a sample from the game. Shwip’s musical score will differ from the usual trance and techno with earthly atmospheric tones and melodies.

Reviews

  • Listen, this game is beautiful. Shwip is absolutely a labor of love, I believe that–the controls alone are a testament to the belief. It will take a while to get remotely decent at this, but, the ship is so dexterously controlled and the variety of weapons and movements so diverse in type and usefulness, that you will be able to truly develop your own tailored style of play, completely different from other players, yet highly capable. kantvshume
  • Seriously addictive, I hope the greenlight is successful as I can’t wait to play the full game. -Skip
  • After 55 games tonight.. I think it’s fair to say…. I LIKE IT! it has that ok.. just one more round feel. and then I end up playing five more rounds. -gwildor
  • I got a chance to play the game and I have to say, this thing is tight! Super polished, very beautiful, and heaps of fun. I used to play the hell out of Beat Hazard, this kind of reminds me of it but way more tactical with the whip and magnet action. -2HitAdam